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Player Character Referrence Book Chapter-1

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Player Character Referrence Book Chapter-1 Empty Player Character Referrence Book Chapter-1

Message  Tieria Erde Ven Mar 28, 2008 5:55 am

Player Character Referrence Book Chapter-1
Here is the window for the Character reference.

for PC Player Characters and NPC None Player Charactere Information you may need to put down it will be you reference forum for information weapons, mobile suit spec and Organisation mission objectif.

Only the PC will be free of writting want they want here about the NPC and weapons it will be like you dictionnary and also player manuel during the game.

go to the Player Handbook chapter 1 of the Starting Room. there you will find all you need to know how to make your own character and how to get in the game.

Only one post allowed by Player. if you have something to change to your character delet the old one and make the necessary adjustement and make a new post with hit. to saved some tread page.


------------------------------------------------------------------------



Player handbook
Chapter 1 Building a Character.
https://mtgs.forumotion.com/gundam-advance-rpg-1st-edition-starting-zone-f13/player-handbook-chapter-1-building-a-character-t20.htm

Chapter 2 Rules and Player Engagement.
https://mtgs.forumotion.com/gundam-advance-rpg-1st-edition-starting-zone-f13/player-handbook-chapter-2-rules-and-player-engagement-t65.htm

Chapter 3 race and Blood type
https://mtgs.forumotion.com/gundam-advance-rpg-1st-edition-starting-zone-f13/player-handbook-chapter-3-race-and-blood-type-t66.htm

Chapter 4 Team Description
https://mtgs.forumotion.com/gundam-advance-rpg-1st-edition-starting-zone-f13/player-handbook-chapter-4-team-discription-t72.htm

Chapter 5 Action and movement
https://mtgs.forumotion.com/gundam-advance-rpg-1st-edition-starting-zone-f13/player-handbook-on-chapter-5-action-and-movement-t73.htm

Chapter 6 Power and ability list
https://mtgs.forumotion.com/gundam-advance-rpg-1st-edition-starting-zone-f13/player-handbook-chapter-6-power-and-ability-list-t74.htm

Player References Book
Chapter 1
https://mtgs.forumotion.com/gundam-advance-rpg-1st-edition-starting-zone-f13/player-character-referrence-book-chapter-1-t22.htm

Mobile Suit Player References
Chapter 1
https://mtgs.forumotion.com/gundam-advance-sz-f13/mobile-suit-player-reference-chapter-1-t83.htm#846


Dernière édition par rise62 le Jeu Mai 22, 2008 7:17 pm, édité 11 fois
Tieria Erde
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ZETA Head Master

Nombre de messages : 304
Age : 41
Date d'inscription : 09/03/2008

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Player Character Referrence Book Chapter-1 Empty Etsuko Aburame

Message  Guest Ven Mar 28, 2008 11:52 am

Etsuko Aburame Recruted Enginer for the Concept Compagny of Robotics and Spec

Name: Etsuko Aburame
age: 16
skin: white
hair: straight, above the shoulders, layered, fringe, slightly longer bits at the front, orange
dress: black bandana on forehead, green jumpsuit when working otherwise, black pants, green t-shirt with "rum & monkey" printed on it.
History: Her family died in a mining accident on Mars, which is a minning world for earth. Her parents went on a business trip and were killed by an unstable mine they were working on at the time. Its been 3 years since then and she is still living on Mars with her non-existat room mate. Her name is Naomi Armitage, a blond girl the same ages as Etsuko, and works for the MMPD (Mars Military Police Departement, same group as ZETA).

Background information: As far as anyone could tell, Etsuko had a very normal life. Her father was a high ranking officer in the military, involved in rocketry and artillery.

When she was 6, her mother signed her for gymnastics classe, but she eventually drifted into acrobatics where she excelled

There are records of a twin brother, Tetsuya
But no-one has ever seen him, so no-one asks. They just assume she’s an only child

Role Play situation : You live in Mars (Like you parent background suggest they where enginers but haven if you think they were bomb expert you have never seen you fathers working place and you never seen you mother work place.) You live on Mars Colony C-3 a big and gigantic station in orbit arround Mars, the living area is a big city under that seam to be a glass dome the city is so enormess that building seam to be everywhere.(Actuely there are only building at the center of the station surrounding the center pylone of the coty that goes under the city scape and appared inside as a normal but the biggest building tower at the center of the city it self. on top of the dome outside there is the control tower of everything the center pylon control mostly every aspect of the city and the station. It like a little nation inside a space station.)

You have been for the past two week taken by the compagny Concept to construct <Fourt Types 4> Robot made to conduct dangerous task that normaly human can't do. this robot look like normal human to not shock the population. Know also that Mars population is mostly made of men by 50% and they other 50% are all robot (Second Type 2). your in a 1% minority in that societe there is other female like you but not so much.

anyway you start inside you Job you just got assigned to a new project called Freedom fighter and liberation of justice.

ability description=Given during the game and by the GM a list of ability`s will be given to you to choice from.
1-
2-
3-

Team :
Personnel weapon : none you can only wear one weapon with you at the time as a Character

Reflex 200/200, Vigor 200/200, Will 200/200. Notice that you point will go up after a day inside the game by 10 point a day. But you can heal your self faster by paying for your healfcare. 100cr for 100point of the selected save point reflex, vigor or will.

Credit 150/150 cr. Card, 0/1000 in bank. Credit are to use in buying object weapon your healfcare.

Mobile Suit : none for the moment(everybody start with no mobile suit).

Mobile suit description:

Reflex :
Defense :
Speed :
Cybernetic :
Items
1-
2-
Energy :
Weapons:
Weapons information
1-
2-
3-
4-

Experience point 0/1000 level 1 next level 2.

Mobile suit ability description

--------------------------------------------------------------------------------------------------
level 0/1000
(When the dice role for affecting the state in question the state will lower.)stat: Reflex 200/200, Vigor 200/200, Will 200/200
(where the mobile suit will be place and named)Pilot: None for the moment
(Amount of credit that will allowe you to heal and by different part's*1)Credit: 150/150*2-------------------------------------------------------------------------------------------


Dernière édition par Envy le Sam Avr 05, 2008 6:17 am, édité 1 fois

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Player Character Referrence Book Chapter-1 Empty Re: Player Character Referrence Book Chapter-1

Message  Guest Ven Mar 28, 2008 12:06 pm

Alistor Vevae OMNI recruit. Player=Alive

Name:Alistor Vevae (preferred name)
Age:21
Hair colors:don't know
Eyes colors:don't know
History :after the attacks i gathered with the survivors and grew a bond. we eventually moved to earth and jumped jobs from mercs to robbers. This is till we became hunted. one by one they were killed. each with a knife in the back. Then it was just me. I was 16 and was taken in by the military (the earth alliance)
till then ive lived with the men of the baracks not allowed to train, not allowed out oftheliving quarters. But that one fateful day it happened. A soldier dropped his card key for the door access and i was G.O.N.E.

Background information :has lived on the streets for a while and understands how to live on very little credits.
description: straight long hair that is nose length all the way around, scar cut left eye. both eyes are a deep blue colour and i have tanned skin. I stand 1.9 m tall.
Role Play situation :

ability description=Given during the game and by the GM a list of ability`s will be given to you to choice from.
1-
2-
3-

Team : OMNI
Personnel weapon : vicious knives(that you don't know how to used except throw them anywhere without knowing how to control them.You can only wear one weapon with you at the time as a Character

Reflex 200/200, Vigor 200/200, Will 200/200. Notice that you point will go up after a day inside the game by 10 point a day. But you can heal your self faster by paying for your healfcare. 100cr for 100point of the selected save point reflex, vigor or will.

Credit 20/150 cr. Card, 0/1000 in bank. Credit are to use in buying object weapon your healfcare.

Model ID: ZMFG-X40H (Neo Titanium Type Gundam[more resistance to beam weapon so you get leass damage from sowrd and laser rifle)
Name: Hyprion
Reflex : 30
Defense : 50
Speed : 50 mile/second
Cybernetic : 15/100
Items
1-Protective and active clock
2-Radar Jammer(like in the Deathscyth)
Energy : 5hours of autonomy
Weapons:
Weapons information
1-Heated rod(1d6+20 of damage / No critical cause you alway's hit critical but one you miss
2-launching Hook from you left and right wing to grappel ennemy fare away it a secret weapone you may need a little practice before using that weapon(2d6+5 of damage)
3-
4-
Energy :


Weapons:
Weapons information
1-service pistol
2-
3-
4-

Experience point 100/1000 level 1 next level 2.

Mobile suit ability description


Dernière édition par Alive le Dim Avr 06, 2008 6:07 am, édité 6 fois (Raison : GM Character tunning for being ok to use in the Gaming Room)

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Player Character Referrence Book Chapter-1 Empty Re: Player Character Referrence Book Chapter-1

Message  Setsuna F. Seiei Ven Mar 28, 2008 6:54 pm

Wu Fay Chang OMNI recruit. Player=darksword

Name: Wu Fay Chang
Age: 18
Hair colors:Dark Black
Eyes colors:Dark Black
History : Born in colony L-5 he start in a fight for freedom of the colony that are opressed by the earth alliance forces and the privet organisation none as OZ. there chef Treize Kushrenada but after during so many battle Wu fay Sa is home L-5 beyin destroyed by war and want y believed in so he as turn agains't it and decided to join finaly the Earth forces to stop the war haven if it ennemi is the chef of the OMNI he desided to but is difference a side and work with Treize to free earth from the unpure race that destroyed is kind. Wu fay Chang the last of the Chiness alived.
Background information : none all in the story

Role Play situation :

ability description=Given during the game and by the GM a list of ability`s will be given to you to choice from.
1-
2-
3-

Team : OMNI
Personnel weapon : none you can only wear one weapon with you at the time as a Character

Reflex 200/200, Vigor 200/200, Will 200/200. Notice that you point will go up after a day inside the game by 10 point a day. But you can heal your self faster by paying for your healfcare. 100cr for 100point of the selected save point reflex, vigor or will.

Credit 150/150 cr. Card, 0/1000 in bank. Credit are to use in buying object weapon your healfcare.

Mobile Suit : Highly classified

Mobile suit description:highly classified

Unite ID: GT-9900 X
Name: X
Reflex : 60
Defense : 20(+20 with the Blast shield opened)
Speed : 20 mile/Second
Cybernetic : 10/100
Items
1-satellite System(Work only during the full moon so don't use it during the day but you will during the moon apparences during the day.)
2- Longrange sencer(Allowed you to detect mobile suit from fare away it normaly a system add to militairy ship but your MS capacity limited in long rang we add that feature.)
Energy : 10h(Don't over do it after that time you need to recharge again.
Weapons:
Weapons information
1-Satellite Canon(10d6+20 / critical multipli damage by 10)
2-beam rifle(1d6+4 of damage / critical +10) It also a modifiing model to transforme in a Blast Shield to protect your self
3-Ultra beam saber(3d6+5 of damage / critical multipli by 5 time the damage).
4-1 gatheline canon(2d6+10 of damage)


level-1... 500/1000


Mobile suit ability description


Dernière édition par Darksword le Lun Avr 14, 2008 6:33 am, édité 9 fois (Raison : GM Character tunning fo it to be okay to used in the Gaming Room)
Setsuna F. Seiei
Setsuna F. Seiei
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Nombre de messages : 195
Age : 41
Date d'inscription : 09/03/2008

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Player Character Referrence Book Chapter-1 Empty Shinta Batosai

Message  Guest Ven Mar 28, 2008 10:55 pm

Hight: 1m 88 cm
age: 18
skin: white
hair: bond, long, tied up in back and fringe comes well past eyes.
eye color: black
dress: black cargoes with black t-shirt/singlet. if cold black hoodie. wears black glasses and ear piece in left ear. carries lengthened black katana on back.
skills: multilingual
Blood type: O- (universal donor)

Religion: Zen Buddhist

background: grew up in slums of big cities, bounty hunter for money using only katana.
made himself a cover name "Shinta Batosai".

no one know but he has so far been able to get out of the most dire of situations, those who know how...are dead.

this is all that is known of him till today...
but today he reveals himself and an adventure begins.

he applies to the zaft military to see if he can make somthing good of his talent.

why did he start like this today nobody knows why only he himself.

Maybe the sun has got me in a pleasant mood.

Waiting in line. 4 hours dinner time. before getting starve to deaf. I see some kind of cantine for officers. I got to order a meal.

am i doing the right thing?


--------------------------------------------------------------------------------------------------
level1 310/1000
(When the dice role for affecting the state in question the state will lower.)stat: Reflex 200/200, Vigor 200/200, Will 200/200
(where the mobile suit will be place and named)Pilot: None for the moment
(Amount of credit that will allowe you to heal and by different part's*1)Credit: 150/150*2


Dernière édition par darkstar le Lun Mar 31, 2008 8:32 am, édité 2 fois

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Player Character Referrence Book Chapter-1 Empty ajustement

Message  Tieria Erde Dim Mar 30, 2008 1:22 am

Sheet Of Daniel Leduc ZAFT new recruit. Player: rise62

Character setting.
Player Character Referrence Book Chapter-1 2-69
Name: Daniel Leduc
Age: 18 years old
Hair colors: Blue
Eyes colors: Blue
History :Daniel Leduc age 19 years old. he has always lived in the saint-Lowell City up on mars. No a colonies planet by the OMNI and ORB.

He has lived all is life in the city. But only one thing bother i'm.

The FAQ that he never know is parents. On day when he taken voyage up to earth orbit is shuttle plugged in to earth ordit that all he remembers.

The last picture he as seen during is crash whas a little town of people burning to the ground.

Now in line for application for the ZAFT militairy force to help the people that are in need.

(maybe is gene will have perfect grade for the coordenator world.)
Background information : He doesn't know is family he lifed in Masr colonie Saint-Lowell for almost all is lifes until now.
Role Play situation : He has been living in sheltters from the beginning of the war that ended with ORB winning the battle with the help of Zaft that stop the fighting.
Daniel is now waything for receiving is ordre from is new commanding officer that he never met before today.

ability description=Given during the game and by the GM a list of ability`s will be given to you to choice from.
1-None
2-None
3-None

Team :ZAFT application accepted
Personnel weapon : none you can only wear one weapon with you at the time as a Character

Reflex 200/200, Vigor 200/200, Will 200/200.
Notice that you point will go up after a day inside the game by 10 point a day. But you can heal your self faster by paying for your healfcare. 100cr for 100point of the selected save point reflex, vigor or will.

Credit 150/150 cr. Card, 0/1000 in bank.
Credit are to use in buying object weapon your healfcare.

Model ID: ZMFG-X56S Sword Impulse (B Type)
Name: Sword impulse(Not a changing weaponed type this one keep is modul to fight for to resuppling)
Reflex : 50
Defense : 40
Speed : 20 mile/second
Cybernetic : 10/100
Items
1-Blast shield(ZAFT)
2-Beam Boomerang(2 of damage no changess in critical damage)
Energy : 1hours of autonomy
Weapons:
Weapons information
1-laser rifle(1d6+10 / 6critical multiplie bye 5 time the normal damage)
2-Beam sword(1d6+15 / 10critical multiplie bye 3 time the normal damage [-5for oadversary to dodge])
3-Vulcan canon(1d6+4 / 5critical more damage in clos incounters
4-

Experience point 0/1000 level 1 next level 2.

Mobile suit ability description

--------------------------------------------------------------------------------------
10/1000

*1=Notice that something you may be able to buy you may not be able to used yet.
*2=this is the number of credit you have and that you can hold for the moment.
Tieria Erde
Tieria Erde
ZETA Head Master
ZETA Head Master

Nombre de messages : 304
Age : 41
Date d'inscription : 09/03/2008

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Player Character Referrence Book Chapter-1 Empty Re: Player Character Referrence Book Chapter-1

Message  Guest Mer Avr 09, 2008 5:24 am

bgp67 wrote:
Character setting:
Name:hunter jewels
Age:20
Hair colors:grey
Eyes colors:grey
History :was orphaned as a baby
Background information :is a orphan
Role Play situation :is a zaft pilot

ability description=Given during the game and by the GM a list of ability`s will be given to you to choice from.
1-
2-
3-

Team :none
Personnel weapon : twin machenes guns
Reflex 200/200, Vigor 200/200, Will 200/200. Notice that you point will go up after a day inside the game by 10 point a day. But you can heal your self faster by paying for your healfcare. 100cr for 100point of the selected save point reflex, vigor or will.

Credit 150/150 cr. Card, 0/1000 in bank. Credit are to use in buying object weapon your healfcare.

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Player Character Referrence Book Chapter-1 Empty Ali NPC

Message  Tieria Erde Lun Avr 14, 2008 3:02 am

Character setting.
Name:Ali(Prototype supersoldier)
Age:unknow
Hair colors:Red
Eyes colors:Bleu
History :Unknow lab rat and subject for maybe 15 years
Background information : unknow pilot testing of the Straka
Role Play situation :start inside the Cryogenique tube inside the New-Edward Base

ability description=Given during the game and by the GM a list of ability`s will be given to you to choice from.
1-Psi hability
2-Autdidacte at time +10
3-incredabli memory

Team :Renegade
Personnel weapon : none you can only wear one weapon with you at the time as a Character

Reflex 300/600, Vigor 400/600, Will 50/100. Notice that you point will go up after a day inside the game by 10 point a day. But you can heal your self faster by paying for your healfcare. 100cr for 100point of the selected save point reflex, vigor or will.

Credit 0/150 cr. Card, 0/1000 in bank. Credit are to use in buying object weapon your healfcare.

rise62 a écrit:ZGMF 09SK Straka Gundam New
GN-009X Straka New

Mobile suit description:
ID: GN-009X Straka Gundam Prototype
Reflex : 10/200
Defense : 30/200
Speed : 20miles/second
Cybernetic : 50/200
Items
1-Radar Jammer
2-Active Ghost option(Like a clock but only with radar and sensor) it can be seen visuely
Energy : 336 day's(two week)
Weapons:
Weapons information
1-4 Heated wings
2-2 Beam Sabers
3-2 Gatheling Canons
4-2 Demon fang(like the altron dragon fang but with in the two shoulde dark wings.
5-4 Laser canon 2 for each back wing's hiding inside.
6-Neo Bird mode capacity.

Experience point 4050/8000 level 3 next level 4.

Mobile suit ability description.
1-Space flight module(Enough air supplies to stay 7 day in space.
2-Water module(capacity to past 7 day's underwater
3-Space travel(capacity to travel throught space and long voyage of 7 day's max)
4-Adjustement of weith and the armement use(that mean's you can get some weapone off to get it to move event faster cause each weapone give difficultys to fight that Mobile suit can also get rid of some weapon like it wing to fight during a battle.)
5-Atmospherique entre and exist capacity.(neo bird mode only for space exist capacity that mean this suit can go in space without any shuttle but with is Neo bird mode capacity)
6-The Straka model doesn't have is Neo Bird mode capacity right now but it shows that it can do it if it was equipe with it.

Player Character Referrence Book Chapter-1 5zmfg-28
Tieria Erde
Tieria Erde
ZETA Head Master
ZETA Head Master

Nombre de messages : 304
Age : 41
Date d'inscription : 09/03/2008

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