Weapons Manuel Book
Gundam-Storm Masters Of Transmutation :: Games :: Gundam Advance RPG 1st Edition :: Gundam Advance D.B.
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Weapons Manuel Book
Weapons List
The cost and damage can varie from where you get your weapons. So don't feel weird if the cost is higher then it his showed here. It only the exacte cost when the game start cause depending on where your are the prize of a item or weapons can get higher depending on the quality and the distance from where it's been made.
Hand Weapons (Not Mobile Suit Tool But human size tools.)
Simple Weapons-ranged
Weapon--cost--damage--critical--Range Increment--Weight—Type.
Tiny-size
Weapon--cost--damage--critical--Range Increment--Weight—Type
1-Holdout laser—200cr—1d10—x2—75ft—1 lb.—Fire.
a)Microcell(15)—10cr—1/2 lb.
2-Holdout pistol—600cr—1d8—x3—100ft—1/2 lb.—Piercing.
a)Magazine(10)—5cr—1/2 lb.
3-Taser pistol—100—100ft—1 lb..
a)Magazine(15)—10cr—1d6—x3.
Small-size
Weapon--cost--damage--critical--Range Increment--Weight—Type
4-Blaster pistol—600cr—3d8—x2—100ft—3 lb—Electricity.
a)Minicell(30)—15cr—1/2lb.
5-Laser pistol—500cr—2d10—x2—100ft—2 lb.—Fire.
a)Minicell(30)—15cr—1/2 lb.
6-Light autopistol—300cr—1d10—x3—200ft—5 lb.—Piercing.
a)Magazine(25)—10cr—1/2 lb.
7-Heavy autopistol—400cr—1d12—x3—200ft—7 lb.—Piercing.
a)Magazine(20)—15cr—1 lb.
8-Screamer pistol—450cr—2d6—x2—100ft—2 lb.—Sonic.
a)Minicell(30)—15cr—1/2 lb
Medium-size.
Weapon--cost--damage--critical--Range Increment--Weight—Type
9-Blaster carbine—900cr—4d8—x2—150ft—9 lb.—Electricity.
a)Minicell(25)—15cr—1/2 lb.
10-Crossbow automatic—200cr—2d6—x2—150ft—8 lb.—Piercing.
A0Bolts(10)—5cr—1 lb.
11-Hunting carbine--350cr--1d10--x3--250ft.--8 lb.--Piercing.
a)Magazine(20)--15cr--1 lb.
12-Laser carbine--700cr--3d8--x2--150ft.--7 lb.--Fire.
a)Minicell(25)--15cr--1/2 lb.
Large-size
Weapon--cost--damage--critical--Range Increment--Weight—Type
13-Blaster rifle--1000cr--4d10--x2--200ft.--10 lb.--Electricity.
a)Minicell(20)--15cr--1/2 lb.
14-Hunting rifle--450cr--1d12--x3--250ft.--10 lb.--Piercing.
a)Magazine(30)--20cr--1 lb.
15-Longbow,compound--200cr--1d12+4--x3--150ft.--2 lb.--Piercing.
a)Arrows(20)--5cr--1 lb.
16-Laser rifle--800cr--3d10--x2--200ft.--8 lb.--Fire.
a)Minicell(20)--15cr--1/2 lb.
17-Screamer rifle--650cr--4d6--x2--200ft.--6 lb.--Sonic.
a)Minicell(20)--15cr--1/2 lb.
18-Shotgun--400cr--*--*--50ft.--10 lb.--Piercing.
a)Magazine(15)--15cr--1 1/2 lb.
Martial Weapons-Ranged
Comming sone
Weapon--cost--damage--critical--Range Increment--Weight—Type
Martial Weapons-Starship weapons
Comming sone
Weapon--cost--damage--critical--Range Increment--Weight—Type
Martial Weapons-Grenadelike weapons
Comming sone
Weapon--cost--damage--critical--Range Increment--Weight—Type
Firearm Accessoiries
Comming sone
Weapon--cost--damage--critical--Range Increment--Weight—Type
The cost and damage can varie from where you get your weapons. So don't feel weird if the cost is higher then it his showed here. It only the exacte cost when the game start cause depending on where your are the prize of a item or weapons can get higher depending on the quality and the distance from where it's been made.
Hand Weapons (Not Mobile Suit Tool But human size tools.)
Simple Weapons-ranged
Weapon--cost--damage--critical--Range Increment--Weight—Type.
Tiny-size
Weapon--cost--damage--critical--Range Increment--Weight—Type
1-Holdout laser—200cr—1d10—x2—75ft—1 lb.—Fire.
a)Microcell(15)—10cr—1/2 lb.
2-Holdout pistol—600cr—1d8—x3—100ft—1/2 lb.—Piercing.
a)Magazine(10)—5cr—1/2 lb.
3-Taser pistol—100—100ft—1 lb..
a)Magazine(15)—10cr—1d6—x3.
Small-size
Weapon--cost--damage--critical--Range Increment--Weight—Type
4-Blaster pistol—600cr—3d8—x2—100ft—3 lb—Electricity.
a)Minicell(30)—15cr—1/2lb.
5-Laser pistol—500cr—2d10—x2—100ft—2 lb.—Fire.
a)Minicell(30)—15cr—1/2 lb.
6-Light autopistol—300cr—1d10—x3—200ft—5 lb.—Piercing.
a)Magazine(25)—10cr—1/2 lb.
7-Heavy autopistol—400cr—1d12—x3—200ft—7 lb.—Piercing.
a)Magazine(20)—15cr—1 lb.
8-Screamer pistol—450cr—2d6—x2—100ft—2 lb.—Sonic.
a)Minicell(30)—15cr—1/2 lb
Medium-size.
Weapon--cost--damage--critical--Range Increment--Weight—Type
9-Blaster carbine—900cr—4d8—x2—150ft—9 lb.—Electricity.
a)Minicell(25)—15cr—1/2 lb.
10-Crossbow automatic—200cr—2d6—x2—150ft—8 lb.—Piercing.
A0Bolts(10)—5cr—1 lb.
11-Hunting carbine--350cr--1d10--x3--250ft.--8 lb.--Piercing.
a)Magazine(20)--15cr--1 lb.
12-Laser carbine--700cr--3d8--x2--150ft.--7 lb.--Fire.
a)Minicell(25)--15cr--1/2 lb.
Large-size
Weapon--cost--damage--critical--Range Increment--Weight—Type
13-Blaster rifle--1000cr--4d10--x2--200ft.--10 lb.--Electricity.
a)Minicell(20)--15cr--1/2 lb.
14-Hunting rifle--450cr--1d12--x3--250ft.--10 lb.--Piercing.
a)Magazine(30)--20cr--1 lb.
15-Longbow,compound--200cr--1d12+4--x3--150ft.--2 lb.--Piercing.
a)Arrows(20)--5cr--1 lb.
16-Laser rifle--800cr--3d10--x2--200ft.--8 lb.--Fire.
a)Minicell(20)--15cr--1/2 lb.
17-Screamer rifle--650cr--4d6--x2--200ft.--6 lb.--Sonic.
a)Minicell(20)--15cr--1/2 lb.
18-Shotgun--400cr--*--*--50ft.--10 lb.--Piercing.
a)Magazine(15)--15cr--1 1/2 lb.
Martial Weapons-Ranged
Comming sone
Weapon--cost--damage--critical--Range Increment--Weight—Type
Martial Weapons-Starship weapons
Comming sone
Weapon--cost--damage--critical--Range Increment--Weight—Type
Martial Weapons-Grenadelike weapons
Comming sone
Weapon--cost--damage--critical--Range Increment--Weight—Type
Firearm Accessoiries
Comming sone
Weapon--cost--damage--critical--Range Increment--Weight—Type
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Gundam-Storm Masters Of Transmutation :: Games :: Gundam Advance RPG 1st Edition :: Gundam Advance D.B.
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